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Error Lnk1104 Cannot Open File D3dx11.lib

Hmm. If you want to get involved, click one of these buttons! And the SDK I downloaded is June 2010, but I don't recall there's any newer SDK published. Thanks This post has been edited by Somyagupta: 27 September 2010 - 08:18 PM Is This A Good Question/Topic? 0 Back to top MultiQuote Quote + Reply Replies To: Linker error More about the author

How do you declare and definethe D3DClass class? They split the 32-bit and 64-bit libs. -Rez Quote Report Content Go to Page Top Roster Contributor Posts 70 Apr 19th 2012, 5:01pm Ok, I tried setting it to the x86 Those libs go in the system folder. Do not use these. "Note The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps." SOURCE: http://msdn.microsoft.com/en-us/library/windows/desktop/ff476162(v=vs.85).aspx

Thanks for helping make community forums a great place. How can I get bash/zsh to change some text from "foo.foo.foo" to "foo foo foo" with a script/alias? Back to top #4 DerekEhrman Members -Reputation: 127 Like 0Likes Like Posted 30 July 2012 - 09:22 AM Just to be sure ...

The whole function is: void GraphicsClass::Shutdown() { if (m_D3D) { m_D3D->Shutdown(); delete m_D3D; m_D3D = 0; } return; } Edited by dkmiraidk Sunday, January 25, 2015 11:04 AM Saturday, January 24, This way I can even move it around on my thumb drive with no worries. Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. That all?

Is there something which can also be used for Windows Vsta/7? –bytecode77 Mar 30 '13 at 15:32 Also, I haven't found any tutorials which doesn't use d3dx. I installed the Windows 8 SDK as well as the DirectX SDK from June 2010. Quote Report Content Go to Page Top Roster Contributor Posts 70 Apr 19th 2012, 5:43pm I was able link the dx libs and the error is gone. Can you point me to one that doesn't use this depricated library? –bytecode77 Mar 30 '13 at 15:36 I've used it with Win7 with no troubles.

Quote Report Content Go to Page Top rezination Master Likes Received 22 Posts 1,659 Location San Francisco Bay Area Credits Sim City 3000 (QA), Barbie Diaries for PC, Ratrace, Brain Quest Did people in China resort to cannibalism during the reign of Mao? I do added "d3dx9.lib" to project's propertise > configuration propertise > Linker >Input and include the lib folder at tools > option > projects and solution > vc++ directories > (win32)include Americans think that global warming is unproblematic since Christ will return soon?

  1. I've compared, and eventually copy/pasted the code from the website but the error doesn't change, let alone, solve itself.
  2. when i call a void d3dclass.h in my graphicsclass.cpp the link error appears I'm creating a new D3DClass like so: m_D3D = new D3DClass; and when i call a function from
  3. Yes, my password is: Password Remain logged in Lost Password Search subject only Display results as threads More Options Dashboard Forum Unread Posts Undone Threads Members Source Code Buy the Book
  4. Going from DirectX SDK to Windows SDK may involve the following. (List is from my memory - I may not be up-to-date in some cases.) Change all usage of D3DX math
  5. so the first thing to check is that you actually have the DirectX SDK installed on your computer (note: just having DirectX isn't enough, you need the developer's SDK.

Today's Topics Dream.In.Code > Programming Help > Game Development fatal error LNK1104: cannot open file 'd3dx9.lib'I'm very new in this direct-x programming. OpenGL File Error DirectX Head Scratcher General Discussion Caffeine Lounge Corner Cubicle Student Campus Software Development Industry News Introduce Yourself Nightmare.In.Code Programming Help C and C++ VB.NET Java C# Quote Report Content Go to Page Top rezination Master Likes Received 22 Posts 1,659 Location San Francisco Bay Area Credits Sim City 3000 (QA), Barbie Diaries for PC, Ratrace, Brain Quest Username or email: Forum Password I've forgotten my password Remember me This is not recommended for shared computers Sign in anonymously Don't add me to the active users list Privacy Policy

The include paths are set up correctly or else you wouldn't even make it to the link stage. my review here Reputation: 818 Posts: 7,688 Joined: 05-May 05 Re: fatal error LNK1104: cannot open file 'd3dx9.lib' Posted 24 August 2008 - 11:31 AM Make sure the .lib file is where you think Mountaineering with a 6-year-old kid in winter C++ quiz game with 25 questions more hot questions question feed lang-cpp about us tour help blog chat data legal privacy policy work here initialization).

I check on the MSDN site and it said to use 'extern' or function inlining. Jan 8, 2014 at 3:06am UTC Paul Christopher (28) It is a file not found error: Error 1 error LNK1104: cannot open file 'd3dx11.lib' The problem I'm having is getting rid You should get the June 2010 version. http://venamail.com/error-lnk1104/error-lnk1104-cannot-open-file-libcmt-lib.html ManifestResourceCompile: All outputs are up-to-date.

If you can't link other libs, it sounds like the directories aren't set up correctly. -Rez Quote Report Content Go to Page Top Roster Contributor Posts 70 Apr 18th 2012, 2:24pm then - in about the middle of that page, reading about DirectXMath: DirectXMath It's pretty much just including the right header files and changing "D3DX" prefixes to "XM". Browse other questions tagged visual-c++ directx or ask your own question.

Are there additional steps I need to take?

Linker Error LNK2019 MSDN Can't Help DX9 Problem - Error: Unresolved External Problem With Initializing A Triangle In DirectX FreeGLUT Won't Link Making A Reference Instance Of DirectX Window Handler? Use DXMath. Windows 8.1 Pro (German) Version 6.3 (Build 9600) GPU: NVIDIA GeForce GT 750M Driver version: 9.18.13.4475 If you need any logs let me know. Quote Report Content Go to Page Top Share Facebook 0 Twitter 0 Google Plus 0 Reddit 0 Game Coding Complete Community » Forum » General Discussions » Go to Page Top

I will see how to do it without this lib. –bytecode77 Mar 29 '13 at 20:26 Sometimes D3DX is the way to go (I don't use DirectXMath because it Where exactly is DirectX installed? isit? navigate to this website There is no texture loading provided by WIndows SDK, look for alternatives or write your own code. ( I chose to include the DirectXTex library http://go.microsoft.com/fwlink/?LinkId=248926) This resulted in a complete

How is there still gas in the atmosphere? If you wish to continue this conversation start a new topic. You'll have to write texture loading yourself, compile shaders manually or through VS, and do yourself whatever other features d3dx11 provided.P.S. Did you find a fix? (A way of sticking with Windows SDK and neatly accessing D3DX?) –axon Dec 9 '14 at 4:35 add a comment| 2 Answers 2 active oldest votes

After adding the path where the library is located to the 'Library directories' of the project, the linker still can't find those files. The newer Windows Platform one doesn't have all the same files. Fired because your skills are too far above your coworkers How to change ip address of host at runtime? Link: c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"F:\Personal_BackUps\Game Development\VC++ Projects\Ursa Major\Debug\Ursa Major.exe" /INCREMENTAL /NOLOGO d3d11.lib d3dcompiler.lib d3dx11d.lib d3dx9d.lib dxerr.lib /MANIFEST /ManifestFile:"Debug\Ursa Major.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"F:\Personal_BackUps\Game Development\VC++ Projects\Ursa Major\Debug\Ursa Major.pdb"